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The World Series Of Whine
The announcement of the World Series of Video Games 2007 game list met with a storm of criticism by the competitive gaming community, especially from fans of Counter-Strike 1.6.

The massive outcry is strangely reminiscent of the uproar when the Cyberathlete Professional League announced it would no longer hold Quake 3 tournaments. Then, nearly seven years ago, the CPL switched over to Counter-Strike 1.6. The rest was history.

Although the WSVG situation is similar to the one in 2000/2001, the biggest difference is that WSVG isn't the only game in town.  Seven years ago, the CPL was the only organization on the map running big money tournaments on a large scale.  Today we've got the World Cyber Games, E-Sports World Cup, E-Sports League, ClanBase, and some up and coming organizations that put together live events featuring many different games, including Counter-Strike 1.6.

That is to say: CS 1.6 isn't going away.  Just because DirecTV abandoned it and WSVG won't have it as a main title doesn't mean the end.  On the contrary, the CPL has pledged to continue serving the 1.6 community, WCG has 1.6 on its game list, and so does the ESWC.

So two relatively new organizations aren't focused on CS1.6. So what? The emphasis for both DirecTV's Championship Gaming Series and the WSVG is on television, which is why they can't use CS1.6 (apparently Valve no longer wants CS1.6 on TV).  Side note: maybe the reason that WSVG didn't choose CS:Source as a main title is because they don't want to deal with Valve telling them what they can and can't do with their own events?

The other major organizations may have some TV deals here and there, but the primary coverage tools for CPL, WCG, ESWC, CB, ESL and many other leagues are web-based text, audio and video.  These promoters don't put their entire product on TV; instead, they deliver targeted advertising for hardware manufacturers using the Internet. 

It's a whole different ballgame, and truth to be told, DirecTV and WSVG don't even compete with the other organizations in that respect.  Counter-Strike is not going away; it's got the perfect balance of skill and gameplay to continue attracting new players for some time to come.

Now that we've covered that, let's go over the whys and wherefores of the WSVG game list, starting with World of Warcraft.

The World Series Of...Warcraft


This Summer..you will fear the
peashooter.


As if it wasn't evident from my previous writings, I really don't like World of Warcraft as a competitive game.  However, the numbers don't lie: there are over 8 million registered WoW accounts (the number of actual players is probably less, because some of these accounts are from Internet cafes in Asia and Europe).  The game has the largest potential player base in the world, so it was only a matter of time before a tournament organizer picked it up for events.

I won't go how much skill I think WoW requires, but I will say this: my biggest gripes with the game are gear imbalances in the Arena and the level 70 requirement.  If the WSVG worked something out with Blizzard to have all the teams playing on equal footing (with equal choices of gear) and max-level characters, players would no longer have to spend time in the arduous grinding phase of the game. 

That would go a long way toward alleviating my, and others', problems with WoW as a tournament game.  Unfortunately, we have no details on the qualifying process for this WSVG tournament, so I'm not sure everything will be as cut and dry as I'd like.  Still, allowing all teams to start with level 70 characters and equal gear would level the playing field.


Guitar Groupies

Riffing away at the WSVG '07


Well, this one is a bit surprising.  Some people think that Guitar Hero II isn't even a multiplayer game, since it's not head-to-head.  Interestingly, that same reason may be why GH2 is so popular.

Follow me for a second. How many times have you tried to introduce someone to multiplayer gaming and had them say: "No way, those guys are too good. I'll get my ass handed to me" ?  Fear of overwhelming defeat keeps many gamers away from playing multiplayer because most people just can't handle the fact that they suck.  There, I said it. 

Hardcore competitive gamers are a different breed; we don't mind getting owned if it means we're getting better (well, we DO mind, it's just that we plan on payback some time down the road).

The way GH2 works is like this: one player/team plays a song, then gets a score.  The next player or team needs to beat that score.  Simple stuff.

When you forego an adversarial game in favor of a score-based system, you've opened up a whole new avenue for competitive gaming.  ESWC did it with Trackmania Nations and WCG did it with Need For Speed.  As a result, more casual gamers who wouldn't compete are now open to competing in your tournament.  It's a pretty smart move by the WSVG.

And yes, Guitar Hero II takes quite a bit of timing skill, though nowhere near as much as playing a real guitar.  It's also very easy to follow for spectators. When the player messes up, it's plainly obvious--the screen starts shaking and you can hear some serious "twang" sounds.  Add all of these things together and you've got a game that's great for TV, which is exactly what the WSVG wants.

Side note #2: Guitar Hero II was the most popular tournament at GGL's DigitalLife 2006 Pro/Am.  The GGL area was all the way at the back of the venue and CS, Q4, F.E.A.R and whatever else had barely any spectators.  When GH2 rolled around, the place was packed--you couldn't find a seat.  That was also at the end of the day, at the very end of the event.  I'd say around 200 people showed up to watch the finals.

Fight Night Round 3

I'll confess that I don't have extensive knowledge of FN3, but I've played it.  The game requires good skills on the thumbsticks and, unlike some other tournament games, allows each player wide variance in his boxing style. 

With a large number of boxers to choose from, the matchup possibilities are extensive.  Also, FN3's got superb graphics.  That's great for TV, which, again, is great for the WSVG.

One last thing about Fight Night: if people consider games like Super Street Fighter 2/3/Turbo/Hyper/Double Impact/OhGodReleaseAProperSequel and Dead or Alive 4 to be viable tournament games, why can't FN3 get a spot?  Throwing punches in-game is a matter of lots of semi and quarter-circular movements on the thumbsticks, not mashing buttons.  If the motions are the same as tournament games of yore, and the graphics are great, I see no reason why FN3 can't be a good competitive game.


Just nasty. This is an in-game shot of Fight Night Round 3, and you see the face ripple
and
sweat fly off in slow-mo whenever someone catches a huge punch.
Quake 4

By Crom! This game takes no ski--er, just kidding.  However, I would like to have seen Warcraft III: The Frozen Throne as a worldwide game or, failing that, Gears of War instead of Q4.  Riddle me this: If every Q4 tournament has the same proverbial 17 players, it's not a very competitive scene, is it?

In conclusion, I'd like to point out the criticism that World of Warcraft, Guitar Hero II, and Fight Night Round 3 take no skill is the same criticism people levelled at Counter-Strike seven or eight years ago. 

Deathmatch ruled the roost back then, and deathmatch players thought (and still think) that Counter-Strike is a game of hiding behind crates and sneaking headshots through 2mm gaps between crates. Today, CS is the most popular tournament game in North America and Europe, its stars are highly sought after, and the top teams make really good money. 

My, how the world turns.


Posted by mahmood on Apr 5 2007 8:48AM

Comments (27)

bo_
 bo_ wrote on Apr 5 2007 8:34AM
Well, nice summary and you might be right in some points but there is still a fact to criticize. WSVG just didn't pick any major "eSports" title. Isn't it kinda sad for an eSports tournament? That's definitely not the way to promote todays eSports.
Hawr1x
 Hawr1x wrote on Apr 5 2007 9:45AM
By WoW you reach thousands and thousands of users all around the world ... (of warcraft)

Guitar stuff is for everybody, coz they know what is going on and shows that there are also "peacefull" games :))

Box shows that Sports vs eSport could be almost same and it approach eSports to audience and maybe some sports TV channels.

Quake 4 is fast action where every mistake counts. If commentator did his/her work good and explain what players have to think about to be sucessfull in this game and how concentraded and calm they have to be, than ppl can get it.

But Commentator HAVE TO show background to ppl, not only "...and now he will grab RA and return to hit opponent 3 times by rocket and midair Rail ... omg ... that is ... C O M B O K I L L... "
Instatnt replays from second pov, describe maps ets ... but iam off topic now and Iam sure they know what to do :)
---
Anyway, I think that ppl at WSVG have plan, good plan and GL!
Zeicon
 Zeicon wrote on Apr 5 2007 9:51AM
bo_ Quake is major eSports title you dumbass. If it wasn't for Quake where would eSports even be today.

The other games are a joke. They think they can make virtual boxing a mainstream event? People will never give a shit about nerds boxing on a screen when they can watch real men actually BOX AGAINST EACH OTHER. It's so stupid to pick a game whose real counterpart will always be vastly superior (sports games in general, fighting games, racing games etc.).

At least Quake is unique in that respect.

And don't even get me started on WoW...
BlackStallion
 BlackStallion wrote on Apr 5 2007 10:05AM
CPL doesn't exist to me atm since they haven't announced anything after the whole CEVO vent channel conversation which is proving itself true. Guitar Hero 2 is a novelty game, its fun to watch people play and is also fun to play..its just a party game. To even say or consider this a professional game or something that is the future of competitive games is a joke. Also I kinda agree with you on the quake 4 thing..even though I probably play it the most..Quake 4 is too elitist and although it creates rivalries and such..watching the same guys win is pretty boring.
clampOK
 clampOK wrote on Apr 5 2007 10:20AM
FNR3: Bad choice, real life counterpart is much more entertaining, and as Zeicon said, who wants to watch nerds playing a boxing game on Xbox.

Guitar Hero 2: It's really static and also the first time I've ever seen a game which you don't need an opponent for, be picked to be played competitively.

WoW: Great choice in my opinion. The way I see it is there are a few million players playing the game, about 30 percent or more of them with a lot of free time on their hands. By making those players (the core esports audience) aware of competitive gaming, it brings in a lot of new faces and eventually many of them will deffer to CS or Quake.

Quake: Hands down this game should be picked at all events. I say this with the bias that I am a dueler, but I also think that people can relate to the individual player much better then a team. From all the specials done on tv, Quake received the most coverage as well as positive feedback. I really dislike reading articles that bash it, when it was the foundation for esports, and it continues to deliver on high octane entertainment.

Good article by the way (aside from the Quake part), keep it up.
ERMAC
 ERMAC wrote on Apr 5 2007 10:30AM
Quake4 should be at every event. It delivers what most games cannot. Extreme competition. 1vs1. It is catchy to the spectators eye and can easily be understood. Quake started everything and coverage towards the game is spectacular.
onesome
 onesome wrote on Apr 5 2007 10:32AM
the article was good until you started spewing shit @ Quake.

how can you even compare a DM FPS with a "tactical" one? it's like saying Starcraft < Heroes3..

..and don't get me started why CS 1.6 is popular. it's a mediocre team game with mass appeal due to a 5 minute learning curve that can be gratifying to any retarded kid that nails a random headshot and will think of himself as a good gamer. there i said it!>
technics
 technics wrote on Apr 5 2007 10:34AM
i'd rather have seen DDR instead of guitar hero, just less static. the rest of the games should actually prove to be quite fun spectator games except the boxing perhaps :P
-crow-
 -crow- wrote on Apr 5 2007 10:53AM
"my biggest gripes with the game are gear imbalances in the Arena and the level 70 requirement. If the WSVG worked something out with Blizzard to have all the teams playing on equal footing (with equal choices of gear) and max-level characters, players would no longer have to spend time in the arduous grinding phase of the game."

All the stuff you complain about has already been addressed. WSVG have announced they will be using pre-set characters and gear. So I guess there are no problems? :P
ia
 ia wrote on Apr 5 2007 10:55AM
GH2 or DDR would both be good picks. I don't really get why they don't pick DDR.. tons of people would follow it. Both are kind of amusing and have mass appeal, so why not include them? It would be amusing if they held a real guitar competition alongside the GH2 one. I bet people would show up for that too.
mahmood
 mahmood wrote on Apr 5 2007 10:57AM
i guess there are no problems with WoW, then. it can't take any less skill than hiding behind crates in counter-strike!!!!

*hides*
SvenTheConqueror
 SvenTheConqueror wrote on Apr 5 2007 11:11AM
WoW won't have any problems since they will be using pre-set gear/characters. It has a big fan base at 8 million strong so its a good choice to use it when trying to port gaming to the tv.But what I do have a problem with is the lack of a major team fps. They will use 1.6 and cod2 at a few tournaments but I don't feel that is enough. CoD2 would be a good choice if they were to pick a game because it has a large competitive community and has some nicer graphics(compared to 1.6). FN3 just won't draw tv crowds because people would rather watch real boxing and I think the same will happen with GH2 because people would rather see/hear someone play a real guitar.
Ion
 Ion wrote on Apr 5 2007 11:15AM
Preset characters and gear...do players get to play like that ALL the time? If not...what's the purpose? You'll be playing with something you're not familiar with. If Blizzard made that publicly available...THAT sounds like it might be fun.
d00mer
 d00mer wrote on Apr 5 2007 11:19AM
Yea, world turns... but why with so huge boom?
SvenTheConqueror
 SvenTheConqueror wrote on Apr 5 2007 12:44PM
Ion- If Blizzard is smart they would start making servers and let others host servers where people would only play in competitions and only have the premade characters. This would do two things: it would make competition viable since teams would have places to practice against a larger field, and secondly it might even attract more business since it would give the appeal that you could play WoW without having to sell your soul to the game to get a character strong enough to compete with others.
COLDUNN
 COLDUNN wrote on Apr 5 2007 1:32PM
Nice article, honestly I came to it thinking it would be flaming WSVG with the mob mentality like normal, but it was actually a pretty well thought out piece.

There are a few parts I want to add in to clear things up though...

"Side note: maybe the reason that WSVG didn't choose CS:Source as a main title is because they don't want to deal with Valve telling them what they can and can't do with their own events?"
The truth of that is actually that DirecTV made an exclusive deal with Valve to have rights to Source. This means WSVG can't use it whether they want to or not, so they can't put any CS on TV.

As for the WoW thing, they have been working with Blizzard and will have something set up to make the playing field even. Everyone will be fully leveled and the item access won't have anything to do with the public WoW realm. I know where you're coming from because I thought this same thing at first, but it made my opinion on the WoW choice a lot more positive after hearing this explanation ;)
Venim
 Venim wrote on Apr 5 2007 1:37PM
rofl those 17 people mentioned in the quake 4 section are the ones posting here saying how q4 should be at every event. you are idiots
killat0n
 killat0n wrote on Apr 5 2007 1:58PM
Quake 4 is a given, we all knew this was coming. Greatest spectator DM game hands down. kthxbye
donkanator
 donkanator wrote on Apr 5 2007 3:03PM
Low skill entry games have more player base - this is how world always worked.

Now, bringing those into competition to get attention to games that really matter is a very questionable move.

Chances are that games that made eSports real will be leveled with the ground again because of these promotional moves. Do i want quake to become "just a video game" again? Fuck no.
SoLe_
 SoLe_ wrote on Apr 5 2007 4:28PM
I certainly don't disagree with the choice of Quake 4 or WoW, but making it 3v3 instead of 5v5 is somewhat different to all the teams picking up 5v5 Arena teams (Eminence, Pandemic, Check-Six, etc) plus the added boring-ness of smaller games.

Guitar Hero and Fight Night... no comment. Those games speak for themselves.
Walkaaq
 Walkaaq wrote on Apr 5 2007 4:59PM
tech...you of ALL people should know that WoW is NOT spectator friendly...I hope your statement was sarcasm :P
technics
 technics wrote on Apr 5 2007 10:25PM
i like WoW :P
matt_
 matt_ wrote on Apr 6 2007 3:53AM
guitar hero is harder than actual guitar

just thought i'd point that out

and not supporting 1.6 is the most ludicrous decision ever. to have a sucessful tournament two types of games need to be utilized, a team based fps and a dueling fps...most other games (non-shooters) aren't spectator friendly and shooters, by far, have the greatest following (aside from mmorpgs)...but w/e it's the wsvg's call, and if they fail miserably, then they fail miserably...
mahmood
 mahmood wrote on Apr 6 2007 4:11AM
dunn: thanks for clearing it up.

matt: i dunno about that...but i am just quoting people who play guitar.
Omega75
 Omega75 wrote on Apr 6 2007 4:32AM
Good thought, both positive and negative. I think ultimatley people need to wrap there heads around the fact that this is not the underground scene it once was, hence why GH2 and FNR3 are in.

Curious as to why C and C 3 was not put in here.
onesome
 onesome wrote on Apr 6 2007 6:13AM
matt_: "guitar hero is harder than actual guitar"

ahahahahahahahahaahhaahahahahhahahahahhahahahhahahahahahahah aha
jerryfreak
 jerryfreak wrote on Apr 6 2007 9:29AM
Disagree with the titles chosen and some of the comments why they chose those games just amazed me how ingnorant they were. I do think WoW needs it shot and Q4 is a must imo. But the 3v3, and no cs period as a main event is just alot to deal with because the only pro gammers I will be watching (if I watch) are the same Q4 masters. Everything else is a glorified LAN that I prob won't be watching.
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