Give Feedback
Join! Not already a member? Join GGL!
US Hello, Stranger
 
Unrated
 
Battlefield 2142 5v5 Ladder
Battlefield 2142 / Conquest
Unknown - Never
Jan 25 2007 4:00PM - Aug 30 2007 4:00PM
2v2
1
GGL-DonKing
The Ladder Has Started
Important Information (updated frequently)
No description available for this tournament.
PRIZES
1ST PlaceGold Medal
2ND PlaceSilver Medal
3RD PlaceBronze Medal
Rank Team Name Rating W L Streak Actions
1 . United States Numero Uno Clan
1000
0 0 - Can't Challenge
1 . United States Killers
1000
0 0 - Can't Challenge
1 . United States M2M
1000
0 0 - Can't Challenge
1 . United States Shadow Fraggers
1000
0 0 - Can't Challenge
1 . Australia redshotgunholder
1000
0 0 - Can't Challenge
1 . Afghanistan ellegarden
1000
0 0 - Can't Challenge
1 . United States Redslicer67
1000
0 0 - Can't Challenge
1 . United States sancuary gang
1000
0 0 - Can't Challenge
1 . France Terminator Team
1000
0 0 - Can't Challenge
1 . Argentina clan
1000
0 0 - Can't Challenge
1 . United States =Elite=
1000
0 0 - Can't Challenge
1 . United States War Hammer
1000
0 0 - Can't Challenge
1 . Mexico Sams
1000
0 0 - Can't Challenge
1 . Hong Kong aytt
1000
0 0 - Can't Challenge
1 . Hong Kong tyhnwc
1000
0 0 - Can't Challenge
1 . Canada Killers
1000
0 0 - Can't Challenge
1 . United Kingdom moorfae2
1000
0 0 - Can't Challenge
1 . United States reuver
1000
0 0 - Can't Challenge
1 . United States Enix
1000
0 0 - Can't Challenge
1 . United States Next Generation Army
1000
0 0 - Can't Challenge
 
 Loading...
Battlefield 2142: 5v5

Battlefield 2142 Version - Latest Version

Best of - Three (3)

Length - The default length of a match is 4 x 20 minutes. This means that two maps will be played, each side once by both clans.

Scoring - Matches are won with total tickets left, not map wins. Total tickets left on both maps are added up to determine the final score.

Maps - Belgrade, Camp Gibraltar, Cerbere Landing, Fall of Berlin, Minsk, Shuhia Taiba, Sidi Power Plant, Suez Canal, Tunis Harbor, Verdun

Teams – Away team chooses which side they want to play first.

Roster Limits – 10. Any of the 10 players can participate in official matches.

Spectators - Spectators are only allowed on the server if both clans agree.

Server settings -

          * sv.spawnTime 15
          * sv.roundsPerMap 10
          * sv.manDownTime 15
          * sv.internet 1
          * sv.punkBuster 1
          * sv.allowFreeCam 0
          * sv.allowExternalViews 1
          * sv.allowNoseCam 1
          * sv.hitIndicator 1
          * sv.ticketRatio 200
          * sv.scoreLimit 0
          * sv.soldierFriendlyFire 100
          * sv.vehicleFriendlyFire 100
          * sv.soldierSplashFriendlyFire 100
          * sv.vehicleSplashFriendlyFire 100
          * sv.tkPunishEnabled 0
          * sv.tkPunishByDefault 0
          * sv.votingEnabled 0
          * sv.autoBalanceTeam 0
          * sv.teamRatioPercent 100
          * sv.useGlobalRank 0
          * sv.useGlobalUnlocks 0
          * sv.endDelay 15
          * sv.endOfRoundDelay 15
          * sv.timeBeforeRestartMap 30
          * sv.friendlyFireWithMines 1

Map Exploits and Bugs – If an area is accessible due to an exploit or bug in the map, that location is off limits. If a player uses such an area to hide, the game admin may incur a suitable penalty. If you are unsure whether an area is considered off limits, ask an Admin before your match.

Server/Player Crashes –   
   1. If all the players on one team drop because of a technical error, the other team should wait at least 10 minutes before leaving the server.
   2. If one team willingly leaves the server before the match is finished, the clan that stayed is awarded the remaining tickets from both sides.
   3. If the server crashes before 5 minutes of a round has been played, the round will be replayed from the start. If it crashes after the 5th minute, the remaining time will be played.
   4. If a server crashes more than 2 times during a match, either clan may demand a server change.

Player Substitutions – Players may substitute only one player one time and only before the second round starts.

Demos/Screenshots – GGL requires that all players record a demo. Save the demo in case of a dispute, if a dispute occurs we may ask for the demo and if one cannot be provided, you may be disqualified. Every player must take a screenshot at the beginning of a match with both teams of models viewable, a smoke grenade in view, and the score board must be up.

Models - Players must use the default models of ALL models included with the game. Any player caught using anything but default models will forfeit the match and possibly be removed from the league for multiple offenses.

Activity Feed

There is no activity to report.