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Quake II 1v1 Ladder
Quake II / Default
Unknown - Never
Jan 25 2007 4:00PM - Sep 30 2007 4:00PM
1v1
3
xterm
The Ladder Has Started
Important Information (updated frequently)
No description available for this tournament.
PRIZES
1ST PlaceGold Medal
2ND PlaceSilver Medal
3RD PlaceBronze Medal
Rank Username Rating W L Streak Actions
1 . Germany Lambo!
1075
1 0 - Can't Challenge
2 . United States DaHanG
1000
0 0 - Can't Challenge
2 . United States randypants
1000
0 0 - Can't Challenge
2 . United States kickr0
1000
0 0 - Can't Challenge
2 . United States adrenal1ne
1000
0 0 - Can't Challenge
2 . United States NeVeRmindq2noob
1000
0 0 - Can't Challenge
2 . Canada 10
1000
0 0 - Can't Challenge
2 . United States KaiTech
1000
0 0 - Can't Challenge
2 . Slovenia CAREEM^^
1000
0 0 - Can't Challenge
2 . United States pyr3x
1000
0 0 - Can't Challenge
2 . United States GGL Alien
1000
0 0 - Can't Challenge
2 . United States Phyzik
1000
0 0 - Can't Challenge
2 . United States Terbo
1000
0 0 - Can't Challenge
2 . United States [BTF]MangyMutt
1000
0 0 - Can't Challenge
2 . United States Slugs
1000
0 0 - Can't Challenge
2 . United States Mobb
1000
0 0 - Can't Challenge
2 . United States kyuSs
1000
0 0 - Can't Challenge
2 . United States vicki_vicious
1000
0 0 - Can't Challenge
2 . Argentina Calixto
1000
0 0 - Can't Challenge
2 . United States killerben
1000
0 0 - Can't Challenge
 
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Quake 2 1v1


Quake 2 Version - (Latest Version, version may change during the tournament)

MOD – Tourney (Latest Version, version may change during the tournament)

Time Limit - 15 Minutes

Overtime – 2 Minute Overtime

Format – Best of 3 maps

Maps – q2dm1, Aerowalk, ztn2dm3, q2rdm2

Map Exploits and Bugs – If an area is accessible due to an exploit or bug in the map, that location is off limits. If a player uses such an area to hide, the game admin may incur a suitable penalty. If you are unsure whether an area is considered off limits, ask an Admin before your match.

Server Crashes – If a server crashes mid-game, please note the remaining time and the scores (check the demo if needed), return to the server once it is back up or use another server, callvote the remaining time, play the match and add the previous score to the matches final score.

Player Crashes – If a player crashes, note the score and the time (demo will be used as proof) and when the player returns, the match will be continued with the remaining time rounded off to the nearest minute and the previous score will be added to the final score. If a player crashes more than 2x, the match may be ruled a disqualification. If the player does not return within 10 minutes, the match may be ruled a disqualification.

Models - Players must use the default models included with the game. Any player caught using anything but default models will forfeit the match and possibly be removed from the league for multiple offenses. This also includes weapon models.

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