Give Feedback
Join! Not already a member? Join GGL!
US Hello, Stranger
 
Unrated
 
Quake 4 2v2 Ladder
Quake 4 / Default
Unknown - Never
Jan 25 2007 4:00PM - Aug 30 2007 4:00PM
2v2
3
xterm
The Ladder Has Started
Important Information (updated frequently)
No description available for this tournament.
PRIZES
1ST PlaceGold Medal
2ND PlaceSilver Medal
3RD PlaceBronze Medal
Rank Team Name Rating W L Streak Actions
1 . United States BlackDragons
1000
0 0 - Can't Challenge
1 . United States W@t the F#%k
1000
0 0 - Can't Challenge
1 . United States test
1000
0 0 - Can't Challenge
1 . United States NaMeLeSs
1000
0 0 - Can't Challenge
1 . United States Team aiM
1000
0 0 - Can't Challenge
1 . United States dragonsouthkings
1000
0 0 - Can't Challenge
   
 Loading...
Quake 4 2v2

Quake 4 Version - (Latest Version, version may change during the tournament)

MOD – q4max (Latest Version, version may change during the tournament)

Time Limit - 20 Minutes

Overtime – 2 Minutes

Format – Best of 3 maps

Maps – tmp-edge, tmp-sandstorm, tmp-fragging yard, better than nothing

Roster Limits - 4. Any of the 4 players can participate in official matches.

Map Exploits and Bugs – If an area is accessible due to an exploit or bug in the map, that location is off limits. If a player uses such an area to hide, the game admin may incur a suitable penalty. If you are unsure whether an area is considered off limits, ask an Admin before your match.

Server Crashes – If a server crashes mid-game, please note the remaining time and the scores (check the demo if needed), return to the server once it is back up or use another server, callvote the remaining time, play the match and add the previous score to the matches final score.

Player Crashes – If a player crashes, note the score and the time (demo will be used as proof) and when the player returns, the match will be continued with the remaining time rounded off to the nearest minute and the previous score will be added to the final score. If a player crashes more than 2x, the match may be ruled a disqualification. If the player does not return within 10 minutes, the match may be ruled a disqualification.

Demos – GGL requires that all players record a demo. The server must have si_autoaction "demo ss" set (all GGL servers do) and you must set your client to cg_autoaction "demo ss". Save the demo in case of a dispute, if a dispute occurs we may ask for the demo and if one cannot be provided, you may be disqualified.

Models - Players must use the default models included with the game. Any player caught using anything but default models will forfeit the match and possibly be removed from the league for multiple offenses. This also includes weapon models.

Activity Feed

There is no activity to report.