| Group Manager: | GGL Admin |
|---|---|
| Number of members: | 149 |
| Founded: | October 22, 2007 |
|
Group Admins |
|
Ace Combat 6: Fires of Liberation / Default
Unknown - Never
Nov 7 2007 3:38PM - Never
2v2
1
GGL Beef
On February 29 only one pair of Aces will be on top of the rest - only those with ice water running through their veins need apply!
Hit the skies!
![]() | 1ST Place | Gold Medal |
![]() | 2ND Place | Silver Medal |
![]() | 3RD Place | Bronze Medal |
| Rank | Team Name | Points | W | L | Streak | Actions | |
|---|---|---|---|---|---|---|---|
| 1 |
|
Yonkers
|
1000
|
0 | 0 | - | Can't Challenge |
| 1 |
|
Genesis Squadron
|
1000
|
0 | 0 | - | Can't Challenge |
| 1 |
|
VMFA-314... Knights
|
1000
|
0 | 0 | - | Can't Challenge |
| 4 |
|
13th Fig...Squadron
(Inactive)
|
1150
|
2 | 0 | 2W | Can't Challenge |
| 4 |
|
The Jedi
(Inactive)
|
1135
|
2 | 0 | 2W | Can't Challenge |
| 4 |
|
Willy Wo...ir Force
(Inactive)
|
1090
|
1 | 2 | 1W | Can't Challenge |
| 4 |
|
82nd Tac...ter Wing
(Inactive)
|
1000
|
0 | 0 | - | Can't Challenge |
| 4 |
|
ukas air dogs
(Inactive)
|
975
|
0 | 0 | - | Can't Challenge |
| 4 |
|
Mirage Cat
(Inactive)
|
975
|
0 | 0 | - | Can't Challenge |
| 4 |
|
The Real Top Guns
(Inactive)
|
970
|
2 | 4 | 4L | Can't Challenge |
| 4 |
|
Team PnT
(Inactive)
|
950
|
0 | 0 | - | Can't Challenge |
| 4 |
|
DEATHFROMABOVE
(Inactive)
|
950
|
0 | 0 | - | Can't Challenge |
| 4 |
|
118thFW_MR
(Inactive)
|
950
|
0 | 0 | - | Can't Challenge |
| 4 |
|
smoken ace
(Inactive)
|
950
|
0 | 0 | - | Can't Challenge |
| 4 |
|
F-117 NightHawks
(Inactive)
|
925
|
0 | 0 | - | Can't Challenge |
| 4 |
|
F-117 NightHawks
(Inactive)
|
925
|
0 | 0 | - | Can't Challenge |
| 4 |
|
70*David
(Inactive)
|
925
|
0 | 0 | - | Can't Challenge |
| 4 |
|
Sins & Saints Alpha
(Inactive)
|
925
|
0 | 0 | - | Can't Challenge |
| 4 |
|
loco
(Inactive)
|
900
|
0 | 0 | - | Can't Challenge |
| 4 |
|
Gun MEN!!!
(Inactive)
|
900
|
0 | 0 | - | Can't Challenge |
| |
Loading...Match Scheduling (Ladders): During the Stage 1 Ladder Competition, competitors schedule matches themselves through GGL’s ladder challenge tools. First, one team challenges another team in the ladder, proposing three dates/times for the match. The team that receives the challenge then has the option of either accepting one of the proposed times, in which case the match is officially scheduled, or responding with three alternate times. If the original challenger does not agree to any of the alternate times, they may drop the challenge with no penalty, but if they accept one of the alternate times then the match is officially scheduled. Matches once scheduled can not be altered without the agreement of both teams and without notifying the Tournament Producer. Failure to show up to compete within 10 minutes of a scheduled match time will result in a forfeit loss (with point penalty) for the team that does not show up, and a forfeit win for the team that does. Declining a challenge without proposing alternate times will also result in a point penalty. Teams can challenge and play as often as they wish, within the guidelines of the ladder rules.
Match Interruption: In the case of a server malfunction or other technical problems which interrupts a match, please follow the following procedures. If there are more than 5 minutes remaining in the match, the game will should be restarted on a new host after the previous results (from before the malfunction) have been recorded, and a new 10-minute match will proceed from there. If there are 5 minutes or less remaining in the match, the game will should be restarted on a new host after the previous results (from before the malfunction) have been recorded, and a new 5-minute match will proceed from there. The results from before the malfunction and after the malfunction will be combined to determine the match winner. Competitors are strongly encouraged to take a digital photograph of the time and score at the time of the malfunction, to be provided to Tournament Producer in case of dispute.
Match Hosting: During the Stage 1 Ladders, the player who received the challenge will host the match.
Competition Entry Requirements: In order to compete online, participants must have a retail copy of Ace Combat® 6: Fires of Liberation™, and an active Xbox Live® Gold service account. No other versions of the game will be allowed.
Game Settings & Specifications:
Any setting not listed below should be left at default
Match Format: All matches will be best of 3
Weapon Handicap Limit: Off
Weapon Level: Level 3 (default)
Voice Chat: Team Communication
Stage (Map) Selection: During the Stage 1 Ladders, the GGL Competition system will randomly assign a Stage (Map) from the Stage (Map) Pool below to each officially scheduled match.
Stage (Map) Pool: Team Battle 1, Team Battle 2, Team Battle 3, Team Battle 4
*** NOTE – suicide crashes to avoid being shot down are considered a game exploit and are forbidden. Using suicide crashes or any other exploit may result in immediate disqualification from the Competition.
Activity Feed
| (9:25pm) VMFA-314 Black Knights has challenged Genesis Squadron in Ace Combat 6 - Fires of Liberation for competition 2v2 Open Ladder |
| (8:59pm) VMFA-314 Black Knights has joined competition: 2v2 Open Ladder |


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