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Quake III Arena 1v1 Ladder
Quake III Arena / OSP
Unknown - Never
Jan 25 2007 4:00PM - Aug 30 2007 4:00PM
1v1
3
xterm
The Ladder Has Started
Important Information (updated frequently)
No description available for this tournament.
PRIZES
1ST PlaceGold Medal
2ND PlaceSilver Medal
3RD PlaceBronze Medal
Rank Username Rating W L Streak Actions
1 . United States Banli
1091
1 0 - Can't Challenge
2 . Germany Lambo!
1075
1 0 - Can't Challenge
3 . United States apocolyptica
1000
0 0 - Can't Challenge
3 . Canada krid
1000
0 0 - Can't Challenge
3 . United Kingdom da_boss29
1000
0 0 - Can't Challenge
3 . United States *Nutty{BC}
1000
0 0 - Can't Challenge
3 . United States powuh
1000
0 0 - Can't Challenge
3 . United States Recognize
1000
0 0 - Can't Challenge
3 . Sweden disector
1000
0 0 - Can't Challenge
3 . United States g0dfathr
1000
0 0 - Can't Challenge
3 . Germany 1337_Andy
1000
0 0 - Can't Challenge
3 . United States vandy
1000
0 0 - Can't Challenge
3 . Peru Peru_Giggs
1000
0 0 - Can't Challenge
3 . United States priya
1000
0 0 - Can't Challenge
3 . United States nyarsulik
1000
0 0 - Can't Challenge
3 . Bosnia and Herzegovina Sh0cKeR
1000
0 0 - Can't Challenge
3 . United States Chihara
1000
0 0 - Can't Challenge
3 . Croatia (Hrvatska) amd freak
1000
0 0 - Can't Challenge
3 . Sweden pnx
1000
0 0 - Can't Challenge
3 . Germany chrizzz
1000
0 0 - Can't Challenge
 
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Quake 3 1v1 (osp)

Quake 3 Version - (Latest Version, version may change during the tournament)

MOD - CPMa (Latest Version, version may change during the tournament)

Time Limit - 15 Minutes

Overtime - 2 minute overtime

Format - Best of 3 maps

Maps - ztn3Tourney1, pro-q3dm6, hub3aeroq3, pro-nodm9

Map Exploits and Bugs - If an area is accessible due to an exploit or bug in the map, that location is off limits. If a player uses such an area to hide, the game admin may incur a suitable penalty. If you are unsure whether an area is considered off limits, ask an Admin before your match.

Server Crashes - If a server crashes mid-game, please note the remaining time and the scores (check the demo if needed), return to the server once it is back up or use another server, callvote the remaining time, play the match and add the previous score to the matches final score.

Player Crashes - If a player crashes, note the score and the time (demo will be used as proof) and when the player returns, the match will be continued with the remaining time rounded off to the nearest minute and the previous score will be added to the final score. If a player crashes more than 2x, the match may be ruled a disqualification. If the player does not return within 10 minutes, the match may be ruled a disqualification.

Models - Players must use the default models included with the game. Any player caught using anything but default models will forfeit the match and possibly be removed from the league for multiple offenses. This also includes weapon models.

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