

Quake III Arena 1v1 Ladder
Quake III Arena / OSP
Unknown - Never
Jan 25 2007 4:00PM - Aug 30 2007 4:00PM
1v1
3
xterm
Quake III Arena / OSP
Unknown - Never
Jan 25 2007 4:00PM - Aug 30 2007 4:00PM
1v1
3
xterm
The Ladder Has Started
Important Information (updated frequently)
No description available for this tournament.
PRIZES
![]() | 1ST Place | Gold Medal |
![]() | 2ND Place | Silver Medal |
![]() | 3RD Place | Bronze Medal |
| Rank | Username | Rating | W | L | Streak | Actions | |
|---|---|---|---|---|---|---|---|
| 1 |
|
Banli
|
1091
|
1 | 0 | - | Can't Challenge |
| 2 |
|
Lambo!
|
1075
|
1 | 0 | - | Can't Challenge |
| 3 |
|
apocolyptica
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
krid
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
da_boss29
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
*Nutty{BC}
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
powuh
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
Recognize
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
disector
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
g0dfathr
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
1337_Andy
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
vandy
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
Peru_Giggs
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
priya
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
nyarsulik
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
Sh0cKeR
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
Chihara
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
amd freak
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
pnx
|
1000
|
0 | 0 | - | Can't Challenge |
| 3 |
|
chrizzz
|
1000
|
0 | 0 | - | Can't Challenge |
| |
Loading...
Quake 3 1v1 (osp)
Quake 3 Version - (Latest Version, version may change during the tournament)
MOD - CPMa (Latest Version, version may change during the tournament)
Time Limit - 15 Minutes
Overtime - 2 minute overtime
Format - Best of 3 maps
Maps - ztn3Tourney1, pro-q3dm6, hub3aeroq3, pro-nodm9
Map Exploits and Bugs - If an area is accessible due to an exploit or bug in the map, that location is off limits. If a player uses such an area to hide, the game admin may incur a suitable penalty. If you are unsure whether an area is considered off limits, ask an Admin before your match.
Server Crashes - If a server crashes mid-game, please note the remaining time and the scores (check the demo if needed), return to the server once it is back up or use another server, callvote the remaining time, play the match and add the previous score to the matches final score.
Player Crashes - If a player crashes, note the score and the time (demo will be used as proof) and when the player returns, the match will be continued with the remaining time rounded off to the nearest minute and the previous score will be added to the final score. If a player crashes more than 2x, the match may be ruled a disqualification. If the player does not return within 10 minutes, the match may be ruled a disqualification.
Models - Players must use the default models included with the game. Any player caught using anything but default models will forfeit the match and possibly be removed from the league for multiple offenses. This also includes weapon models.
Quake 3 Version - (Latest Version, version may change during the tournament)
MOD - CPMa (Latest Version, version may change during the tournament)
Time Limit - 15 Minutes
Overtime - 2 minute overtime
Format - Best of 3 maps
Maps - ztn3Tourney1, pro-q3dm6, hub3aeroq3, pro-nodm9
Map Exploits and Bugs - If an area is accessible due to an exploit or bug in the map, that location is off limits. If a player uses such an area to hide, the game admin may incur a suitable penalty. If you are unsure whether an area is considered off limits, ask an Admin before your match.
Server Crashes - If a server crashes mid-game, please note the remaining time and the scores (check the demo if needed), return to the server once it is back up or use another server, callvote the remaining time, play the match and add the previous score to the matches final score.
Player Crashes - If a player crashes, note the score and the time (demo will be used as proof) and when the player returns, the match will be continued with the remaining time rounded off to the nearest minute and the previous score will be added to the final score. If a player crashes more than 2x, the match may be ruled a disqualification. If the player does not return within 10 minutes, the match may be ruled a disqualification.
Models - Players must use the default models included with the game. Any player caught using anything but default models will forfeit the match and possibly be removed from the league for multiple offenses. This also includes weapon models.
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